Music production at home in the ’90s: tracker music, was it limiting?

9. June 2011 · 4 comments

Today’s unrelated clip: sulten sultan (the next one will be much better, haha :D )

What is tracker music?

I’m not fully sure how to explain it, but it’s basically music that’s sequenced in a matrix like in the video below. The first ones had 4 channels and 8 bit sound, with more channels, sample support and 16 bit sound later on. This is what bedroom music producers were using back in the ‘90s.

I don’t know very much about the technical details, so please read this article for more info: http://modarchive.org/index.php?article-modules

Below is Elwood’s 1995 classic “Dead Lock”, in which you can see the kind of interface used. As you can see, it’s very minimalist, and doesn’t have a huge amount of features like modern sequencers.

File sizes and sharing

One of the coolest things I’ve discovered about tracker music, is that people used to share their project files. In fact, the project file was the only thing needed to share. Everyone could play it, and the file size only depends on the samples used. This means that you’d get lossless music with 2 or 3 digit kb file sizes! Compare that to bad quality 128 kbps mp3 files, which are measured in megabytes. That’s pretty backwards!

The fact that everyone could access the project file, means that people would get a look at what’s going on behind the scenes. Every note, every sound used, etc. Nowadays, I’ve yet to come across anyone who is sharing their project files, which I think is a pity. Just look at how good Open Source projects like Wikipedia and Firefox are, not to mention the free exchange of information in science. I think it’s the same way with music. Even with my mp3 files, anyone with basic music knowledge can plagiarise me, so why not make it easier for them? Seriously though, I’m certain that most people wouldn’t steal, but rather take the opportunity to have a look at how the tracks are made, and maybe learn something.

Also, I find it funny how newer programs take up so much more resources! In the screenshot below, I’m playing my soon-to-be-uploaded composition with ~40 tracks, along with the Scotchman tune (see end of post) in MilkyTracker. It’s on my laptop, so the processor usage would be far lower on my desktop computer. Still, the picture speaks for itself:

Some things were definitely better before.

Limitations and their consequences

As the video above indicates, tracker interfaces are very basic. There’s not very many sound design and editing possibilities available, which means: more focus on making music! Nowadays there seems to be so much focus on mixing, EQing, sound design, etc. And fair enough, a lot of music is incredibly well done, unlike anything before. However, from my point of view, far too many forget that music is more than you hear.

With tracker interfaces, people had to make the best of mediocre sounds. Now, people have to make the best out of the best sounds. Huge amounts of bad tunes were made back then too, but I somehow think that poor music with poor sounds is better than poor music with professional sounds. It sounds less out of place, and those with poor sounds will have to focus more on actually making a good piece of music and communicating their idea.

Sharing my Ableton Live .als files

Because of this experience, I will share my .als files. It won’t be as compatible as tracker files, and because of plugin dependencies, everything won’t play for everyone. Some samples I use take up a lot of space, so in some cases, I’d have to share 100 megabyte .zip files. As I said, it’s kind of backwards that it’s like this, here in the future, but it’s better than nothing.

In fact, I do have some .als files shared if you have a look at my SoundCloud profile, but I’ve discovered some problems caused by Omnisphere and Sylenth1 not always saving self-made presets correctly. I’ll fix this when I get home from my semester in Peru.

My favourite tracker music

If you haven’t done so, you need to check out Malmen’s music. His tunes are new, but most are made with the same software as ‘90s hobby music producers used. I just love his catchy, uplifting and creative music.

Another great resource for such music is the favourites charts at modarchive.org. You can listen to them on-site, or in the videos below, but I think the coolest experience comes from downloading the source files (click the links) and playing them in MilkyTracker. My favourites from modarchive are:

1. BeaT / Osmosys – Celestial Fantasia, an epic joyous festivity of energetic spacy melodies

2. Elwood – Dead Lock, epic heroic dance tune

3. Aceman – My First Console, the happiest tune you’ll ever hear

4. Skaven / Future Crew – Catch That Goblin!!, delicious cheesy cartoon sound fx, awesome!

5. Radix – Yuki Satellites, really well crafted, complex

6. Cube – Scotchman in a Skirt, epic bagpipe-centered film music, surprisingly good!

(Didn’t find a YouTube video with the interface, but you can download the file from the link)

7. Strobe – Mothership FTW, animation made by using the tracker interface!

In addition, there’s a whole lot more from Malmen and Radix that I didn’t post. Be sure to check that out! I hope this glimpse into the world of tracker music has been interesting. It definitely is for me, as it further supports my belief that music is more than you hear.

  • http://www.soundcloud.com/owsey Owsey

    I love the idea of sharing music, but sadly it is, as you say, a fairly greedy realm. I might consider sharing my project files on top free downloads if the file sizes could be reduced, but that alone might not be enough to steer me in the direction of doing so. If my music was made through one single piece of software, it would make things much easier. Although I use 1 VST for the majority of electronic elements, I do also have many instance of Sampletank and East West running for the “organic” shizz. Most people don’t seem to have these pieces of software unfortunately. I guess one way of working around it would be to render the midi to audio, but then that will depreciate the learning involved with seeing chord patterns, percussion techniques etc., etc.

    Ultimately I’d imagine it isn’t as hard as I think it is. Nonetheless, I’d love to see more sharing in the world. Truly a precious thing!

  • http://www.soundcloud.com/owsey Owsey

    By the way, I absolutely love all of the music posted in this article! It’s certainly rekindling my desire to create the music I listened to extensively as a child. I had started on some projects of a similar nature, so perhaps I’ll begin with them.

    Ah, I just love it :D

  • Fjern

    What you’re saying about incompatibility is exactly what happened to me. The .als files/folder I had uploaded before seemed to be working fine, but now when I downloaded them to my laptop, almost none of the channels were working properly.

    Come to think of it, I was actually part of a sharing culture like I write about, with the Dance eJay charts back in 2004! Although many disabled sharing of their .mix files, I really enjoyed seeing what others had done.

    And yes, the music I found is awesome. I really like how much focus making a good tune has gotten in them. It’s not often I come across newer electronic music with such good compositions, since many focus too much on sound design.

    Maybe I’m just an old grumpy over-generalising 22 year old, but I think pointing out these things might make for a well-deserved kick in the ass, for us who have all the latest and greatest, myself included.

  • coax

    The music in this article is great yes. Stunning melodies and such.
    About the open source music stuff, I know what you mean, but sometimes you’ve worked hard to create your own sound and then to just give it away and if it’s good have tons of people duplicate it wouldn’t really add to your music. Suddenly that drum sound or effect is all over the place and you’re basically doing all the work for everyone else to take afterwards…

    There is a sort of dilemma there, open source music is good, and can add to culture, but somehow at the same time, it wouldn’t. What if somebody like Autechre kept putting their project files out for all their albums? They would probably not even be in this place they are now, with the ability to release on Warp etc. I’m not saying to be an asshole about it and never share anything, but I think people should have a right to have their own bag of techniques and methods that people can TRY to reverse engineer or duplicate, but shouldn’t necessarily be given automatically

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